OMNIAROLE

Release notes

Updates from the forge, what's new with each release.

  1. v1.12.3

    Article spacing and map zoom

    Articles are easier to read with improved line spacing, and maps on mobile now support two-finger pinch zoom for finer navigation.

    • Improved line spacing for articles.
    • Two-finger pinch zoom on maps on mobile.
  2. v1.12.2

    Mobile UI improvements

    The mobile experience is lighter and more complete. Article secrets are now available on mobile, and the three attach buttons are grouped into a single menu to keep the view cleaner.

    • Article secrets are now available in the mobile view.
    • The three attach buttons are grouped into a menu for a lighter layout.
  3. v1.12.1

    Article secrets only for DM

    Articles can now include secrets visible only to the DM. Mark private notes, spoilers, and prep details so players never see them when they open a shared article.

    • Article secrets are visible only to the DM.
  4. v1.12.0

    Player Page

    The platform is now useful for players as well as DMs. DMs can create, edit, and share character sheets for their campaign, and players can build their own sheet and ask the DM to use that character in the campaign.

    • Player Page: the platform supports players, not only DMs.
    • DMs can create, edit, and share character sheets for their campaign.
    • Players can create their own character sheet and ask the DM to use it in the campaign.
  5. v1.11.0

    Dice roller

    The dice roller is now live. Roll dice anywhere across the platform whenever you need a quick check, attack roll, or damage total at the table.

    • Roll dice anywhere across the platform.
  6. v1.10.10

    Mobile HP edit UI fix

    This update fixes the hit point edit UI on mobile, so adjusting HP during play works reliably on smaller screens.

    • Fixed the hit point edit UI on mobile.
  7. v1.10.9

    New edit HP UI

    This update brings a new UI for editing hit points, making it clearer and faster to adjust HP during play.

    • New UI for editing hit points.
  8. v1.10.8

    Mobile Home buttons and tracker selection highlight

    This update redesigns button placement on the mobile Home screen and highlights the selected creature in the Initiative Tracker, so you can see at a glance who you are acting on.

    • Mobile Home: redesigned button placement.
    • Initiative Tracker: selected creature is highlighted.
  9. v1.10.7

    Player and character forms, article editing, and mobile polish

    This update improves the UI for adding and editing players and characters in Campaigns and the Initiative Tracker, refreshes Italian translations, refines article editing, and fixes mobile UI issues, including spell slots and conditions.

    • Better UI for adding and editing players and characters in Campaigns and the Initiative Tracker.
    • Italian translations updated.
    • Improved UI for article editing.
    • Mobile UI bugs fixed across the app.
    • Mobile UI improved for spell slots and conditions.
  10. v1.10.6

    UI restyle for tracker, Campaign party, and Home

    This update restyles conditions and spell slots in the Initiative Tracker, the Campaign party view, and the Home page for a clearer, more consistent look.

    Restyled in:

    • Initiative Tracker: conditions and spell slots
    • Campaign party
    • Home
  11. v1.10.5

    Mobile UI improvements across world-building and session tools

    This update refines mobile layouts and touch-friendly controls across Overview, Handbooks, Bestiary, Maps, Timelines, Relationships, the DM Screen, and Bestiary import in the Initiative Tracker.

    Mobile UI improvements in:

    • Overview
    • Handbooks
    • Bestiary
    • Maps
    • Timelines
    • Relationships
    • DM Screen
    • Initiative Tracker: import from Bestiary
  12. v1.10.4

    UI polish for sessions, colors, timelines, and Handbooks

    This update prefills game sessions, refines color themes (lilac for AI, gold for Campaigns, red skulls, darker panels), improves timelines and Handbook article lists, and tightens a few UI details across Campaigns and articles.

    • Game sessions can now be prefilled.
    • AI features use a lilac accent; Campaigns return to gold.
    • Skulls are red, and panel backgrounds use a darker gray.
    • Timelines: position handle and Last In Last Out ordering.
    • Edit article uses a red Delete button.
    • Campaign notes use the same line-height as edit mode.
    • Handbooks: unused categories are hidden in the article list, and each article shows its category clearly.
    • Add Object button styling is consistent across the app.
  13. v1.10.3

    Multi-import from Bestiary, Confused condition, and death saves in the tracker

    This update lets you import multiple creatures from the Bestiary at once, adds the Confused condition, and makes death saves available in the tracker when a creature reaches 0 HP.

    • Import multiple creatures from the Bestiary in one action.
    • New condition available: Confused.
    • Death saves are now available in the tracker for creatures at 0 HP.
  14. v1.10.2

    UI polish for Campaigns, Bestiary, and Maps, plus Bestiary template colors

    This update improves the UI for Campaigns, Bestiary, and Maps, and adds colors to Bestiary templates for clearer, more readable creature sheets.

    • Improved UI for Campaigns, Bestiary, and Maps.
    • Bestiary templates now include colors for easier reading and recognition.
  15. v1.10.1

    Login password visibility and DM Screen Italian fixes

    This update adds a show/hide password control on the login screen, and fixes several Italian translations in the DM Screen.

    • Show or hide your password while typing on the login screen.
    • Several Italian strings in the DM Screen have been corrected.
  16. v1.10

    Color coding restyle for clearer navigation

    This update restyles color coding across the app, so each feature has a related color theme that is easier to read and recognize, including for first-time users.

    • Feature-related color themes improve readability and make the UI easier to navigate.
  17. v1.9.6

    Forgot Password feature added

    This update adds a Forgot Password flow, so you can reset your account password if you no longer have access to it.

    • You can now reset your password from the login screen with Forgot Password.
  18. v1.9.5

    Basic tier limits updated

    This update adjusts the limits for the Basic tier, so usage caps and allowances better match what is included in the plan.

    • Basic tier limits have been updated across the platform.
  19. v1.9.4

    Toggle for automatic AI training

    This update adds a toggle to control automatic AI training, so you can choose whether the assistant learns from your content as you work.

    • A new toggle lets you enable or disable automatic AI training.
  20. v1.9.2

    Fix for SRD creature persistence in Bestiary

    This update fixes an issue where creatures imported from the SRD Compendium into Bestiary were not saved correctly.

    • Creatures imported from the SRD Compendium now persist correctly in your Bestiary.
  21. v1.9.1

    Compendium for D&D SRD 5e 2014 and 2024 editions

    The Compendium is now online. Browse spells, magic items, and creatures from the D&D SRD 5e 2014 and 2024 editions, and import them into your Bestiary like any other creature.

    • Browse spells, magic items, and creatures from the D&D SRD 5e 2014 and 2024 editions.
    • Import compendium entries into your Bestiary like existing creatures.
  22. v1.8.6

    Spell slots management for creatures in Bestiary

    This update adds spell slots management for creatures in Bestiary, so you can track and adjust spellcasting capacity directly on creature sheets.

    • Bestiary creature sheets now support spell slots management for spellcasting creatures.
  23. v1.8.5

    Offline queue for Bestiary and Timelines

    This update adds offline queue support for new Bestiary creatures and new Timeline events, with clearer UI feedback while changes are pending sync.

    • New Bestiary creatures can now be queued offline and synced once you are back online.
    • New Timeline events can now be queued offline and synced later.
    • Updated UI feedback makes it clearer when changes are pending sync.
  24. v1.8.4

    Home community world picture and mobile graphics polish

    This update adds a community world picture to the home page and improves mobile graphics across the platform for a cleaner experience on small screens.

    • A community world picture is now shown on the home page.
    • Mobile graphics have been improved across the platform.
  25. v1.8.3

    Bestiary embedding and One-Shot flow polish

    This update adds Bestiary embedding so creature sheets can be embedded directly in your content, and removes the open world message after One-Shot generation for a cleaner post-generation flow.

    • Bestiary creature sheets can now be embedded directly in your content.
    • The open world message no longer appears after One-Shot generation.
  26. v1.8.2

    Async One-Shot Generation

    This update introduces async One-Shot generation, so you can start generating a complete one-shot adventure in the background and come back once it is ready.

    • One-Shot generation can now run asynchronously in the background.
    • You no longer need to stay on the generation flow while the adventure is being prepared.
  27. v1.8.1

    Handbook and Bestiary fixes, plus title validation update

    This update fixes several Handbook and Bestiary issues, including article creation, Train AI actions, link colors in read-only view, and restored saved HP and AC values for auto-created creature sheets. It also updates title validation in both frontend and backend to allow the em dash character.

    • Creating a new Handbook article now starts clean instead of sometimes reopening an existing draft.
    • The Train AI action now works from the selected Handbook article view.
    • Handbook article links now stay blue in read-only view, not only while editing.
    • Auto-created Bestiary sheets in Campaign Player now keep saved HP and AC values.
    • Title validation now allows the em dash character in both frontend and backend.
  28. v1.8

    Relationships module is now online

    The Relationships module is now online. Track connections between characters, factions, alliances, and rivalries in your world, keep important ties easy to reference during play, and show relationships in Community worlds too.

    • Relationships now has its own dedicated module in Omniarole.
    • Track who knows whom, factions, alliances, and rivalries across your setting.
    • Relationships are also visible in Community worlds.
  29. v1.7.2

    World Building mobile layout improvements

    This update improves mobile layouts across World Building pages, making key actions easier to reach and long-form content more comfortable to browse on small screens.

    • Moved mobile page actions into the top bar for Overview, Timelines, and Gallery.
    • Reduced visual clutter on mobile gallery cards and headers.
    • Optimized the Community World mobile header to save vertical space.
    • Fixed mobile scrolling issues in Community World lore pages.
    • Improved readability of world overview content on small screens.
  30. v1.7

    Maps module is now live

    The Maps module is now online. Build visual references for your world, keep important locations close at hand, explore your setting through a dedicated map view, and show maps in Community worlds too.

    • Maps now has its own dedicated module in Omniarole.
    • Use it to organize and browse the important places in your world through a visual map view.
    • Maps are also visible in Community worlds.
  31. v1.6.5

    Mobile initiative tracker and Community world view counts

    This update makes the initiative tracker easier to use on mobile with collapsible sections, and adds view counts to Community worlds.

    • On mobile, the initiative tracker now has collapsible sections for spell slots, conditions, and template.
    • Community worlds now display a view counter.
  32. v1.6.4

    Gallery picture upload compression

    This update optimizes image compression when uploading pictures to Gallery, for faster uploads and lower storage use without sacrificing visible quality.

    • Picture uploads in Gallery now use improved compression for smaller file sizes and faster uploads.
  33. v1.6.3

    Community worlds article view improvements

    This update improves how articles are displayed in Community worlds and fixes an issue where session events could incorrectly appear on the Timeline page.

    • Open articles in Community worlds now display their assigned picture.
    • The category of the open article is now shown.
    • Related articles now appear below the article you are reading.
    • Fixed an issue where session events could incorrectly appear on the Timeline page.
  34. v1.6.2

    Expanded default D&D 5e templates

    This update expands the default D&D 5e templates with more of the core creature data you expect to track at a glance.

    • Default D&D 5e templates now include saving throws, reactions, traits, and passive perception.
  35. v1.6.1

    Gallery, Handbook, and Bestiary quality-of-life update

    This update improves browsing in Gallery, adds better picture support in Bestiary, streamlines Handbook article linking, and fixes a mobile editing issue.

    • Gallery now includes a vertical scrollbar for easier browsing when multiple pictures are displayed.
    • Bestiary now shows a creature picture in view mode when one is available.
    • When editing a Handbook article, linking it to Bestiary can now automatically create a new creature with the same title.
    • The assistant now includes a button to copy replies.
    • Fixed a mobile Handbook bug that could prevent the side menu from opening while editing an article.
  36. v1.6

    Introducing Community worlds

    Community worlds is live. Share your world with others and discover interesting worlds made by other creators.

  37. v1.5.1

    Introducing the TIMELINES module

    The Timelines module joins the forge. Lay out events and eras across your world on a clear, chronological view.

  38. v1.4.28

    AI assistant chat focus fix

    This release fixes an issue where AI assistant replies could behave incorrectly when the chat focus changed.

    • Fixed issue with AI assistant replies when chat focus changes.
  39. v1.4.26

    Bestiary rich text, initiative tracker, and Gallery fixes

    This release fixes long text in Bestiary fields, improves creature templates in the initiative tracker, refines the Game Session dialog on mobile, and restores Gallery images that failed to display.

    • Fixed Bestiary issues with long text in fields (added controls for rich text areas).
    • Improved the view of creature templates in the initiative tracker.
    • Improved UI for the Game Session dialog on mobile.
    • Fixed Gallery images that were not visible.
  40. v1.4.22

    Mobile Bestiary and Game Session layout

    This release polishes the Bestiary on small screens and puts session notes where you need them first in Game Session.

    • Improved UI for mobile in Bestiary.
    • Notes moved to the top in Game Session view.
  41. v1.4.21

    Focus mode, Maps, and clearer browsing

    This release sharpens article writing, brings Maps into the sidenav, refreshes Gallery folder visuals, and makes it easier to find assets when assigning papers in Game Session.

    • Focus mode for writing articles.
    • The Maps button makes its first appearance in the sidenav bar.
    • New picture for folders and subfolders in Gallery.
    • Game Session now shows folders, subfolders, and groups for easier searching when assigning papers.
  42. v1.4.17

    Gallery and Game Session improvements

    This update improves Gallery and Game Session workflows for managing visual content.

    • Fixed Gallery subfolder handling.
    • Articles can now include up to 5 images.
    • Game Session now manages pictures and creature sheets from Bestiary.
  43. v1.4.12

    Introducing the GALLERY module

    The Gallery module joins the forge. A dedicated home for character portraits, location art, maps, and any visual reference you want close at hand.

  44. v1.3.9

    Early Access opens to everyone

    The doors of the forge swing open. Registration for Early Access is now public, anyone can sign up and join the journey.

  45. v1.3.0

    Level 1 of our journey!

    Level 1 reached. Omniarole leaves the forge for the first time, a closed release for a selected circle of early testers. The first major milestone, with much still to forge ahead.