Guide
Quickstart into Omniarole
Luca · July 10, 2026 · 8 min read
Welcome to Omniarole. This quick guide is meant to help you understand the platform without stress: create a world, organize your lore, prepare a campaign, and manage your sessions from one place.
Home
Right after logging in, you land on the main Omniarole page. From here you can immediately reach the four core areas of the platform: World Building to create your settings, Campaigns to run adventures, Initiative Tracker for combat, and Community Worlds to explore worlds shared by other creators.
From the top bar you can open the Account page. Here you can review your user info, choose the interface language, switch between light and dark theme, and check storage usage, AI consumption, and the limits of your current plan.
Create your first world
When you are ready to build your setting, open World Building and create your first world. Give it a name, an optional subtitle, and a short description. That world becomes your main space, where all your content will live and stay organized.
Use the modules to organize your setting
Inside your world you will find the main modules: World Overview, Handbooks, Bestiary, Timeline, Maps, Relationships, and Gallery. Each module is there to keep a different part of your setting tidy, so you do not have to scatter your ideas across notes, chats, or separate files.
Handbooks
Handbooks is the place where your lore takes shape. You can create categories and articles for places, factions, characters, creatures, magic, gods, items, or anything else your world needs. Inside each category you can also create subcategories to organize things better, and categories can be renamed and moved. Articles can be linked to one another, which makes it much easier to move through your setting while writing or preparing a session.
Gallery
With Gallery you can upload images and keep visual material close at hand. This is useful for character portraits, locations, objects, maps, or mood references. You can then connect those images to your world content so everything stays easier to find during play.
Campaigns
When your world has enough material, you can move on to Campaigns. Here you create the campaign, add party members, and prepare the sessions you want to run. This helps you separate the general lore of the world from the content that matters to one specific group of players.
Game session
Every game session can include notes, assigned articles, creatures, images, and maps. The idea is simple: before the game starts, you gather the important pieces in one place. This lets you enter the session with everything ready instead of jumping between multiple pages.
Start the game
During play, the session screen helps you keep notes visible and quickly open the material you need. You can bring up articles, creatures, images, and other references without interrupting the flow too much. It is designed to help the DM stay focused and keep the table moving.
Initiative tracker
When combat begins, you can switch to the Initiative Tracker to manage turn order, hit points, armor class, conditions, spell slots, and enemies. This makes battles much easier to follow and keeps the essential information in front of you instead of spread across paper sheets or separate tools.
Publish combat in real time
When the fight is underway, press Publish to give your players a link where they can follow the combat in real time. They can also update their own data, such as hit points, spell slots, and conditions, without slowing down the table.
In short, Omniarole is built to help you go from worldbuilding to real play in a clean and natural way. Start small, add only what you need, and let your world grow session after session.